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Houdini Cartesian Clusters

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I want this!

Houdini Cartesian Clusters

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1 rating

Althought sparse pyrosolver improved dramatically volumes workflow by getting rid of the need by the user to cluster the simulations, quite often in production I see myself dealing with huge simulations which can by splited and reassembled later. I made a tool using some simple maths and embedded python code (not a .hda but it's up to you to make one) to easily have control on that process. I hope you can find it useful.


The FREE scene file attached contains a workflow example using clustering and PDG.

A small donation is appreciated :)



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