Custom Bullet Time
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Pol Villà
Slow motion time! But since I'm using Houdini, I took advantage of proceduralism and made a custom setup which drives the velocity of the bullet by the distance to camera. I used that same data to drive focal length, DOF and bullet rotation.
Model, shader, lighting and render done in Houdini/Mantra. Comped with Nuke NC.
Size
7.96 MB
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